PSA: Gran Turismo 7’s Easy Money Trick Will Be Patched Soon, So Act Fast

PSA: Gran Turismo 7’s Easy Money Trick Will Be Patched Soon, So Act Fast

Here’s how to make a million credits in less than 20 minutes in Gran Turismo 7.

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ust over a week ago, Gran Turismo 7’s Spec II update launched, bringing a ton of new content, additional features,

and useful, small changes. One of those changes was an adjustment to the amount of credits Quick and Custom

Races pay out, and players quickly figure out how to use that, coupled with an exploit that had already existed in the

game for months, to their advantage. Unfortunately, Polyphony Digital seems all but certain to patch the trick in yet

another update soon. So let this be a PSA to my fellow players: If you want to make as much bank as possible to

afford that 20 million-credit McLaren F1, do it ASAP before you lose your chance.

Here’s how it works. Custom Races give you the ability to modify almost every aspect of an event’s settings, from

number of laps to precisely which cars your opponents drive. It then calculates credit payouts based on the relative

performance of your cars to theirs, as well as difficulty, along with a few other factors.

Bearing this in mind, players quickly realized they could create a field of 2,500-horsepower SRT Tomahawk X Vision

Gran Turismo cars, then hobble their gearing and suspension setups to ensure they couldn’t reach high speeds or

corner effectively. This lowers the cars’ Performance Points ratings, which in turn decreases payouts, but not by

much. If the player then chooses an extremely slow car like, say, an original Mini Cooper S or an Abarth 595 SS, they

could stand to make a lot of money if they win.

But could a 50-year-old Abarth supermini beat a pack of Tomahawks, even if those Tomahawks are tuned to a glacial

pace? Not ordinarily, but here’s where the key exploit comes into play. See, GT7 allows engine swaps in many cars,

but it currently doesn’t factor engine swaps or upgrades into a car’s Performance Point rating when calculating

payouts for races. So, if you K-swap that old Fiat and crank it up to 425 hp, well—I’m sure you see where I’m going

with this. Here’s how I set my Abarth 595 SS up, courtesy of hyperspeed980 over at

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And here’s how it’s recommended to set the Tomahawk up. Note that you will have to spend 1,000,000 credits to buy
the Tomahawk X if you don’t already have it, but don’t worry: you’ll make that dough back quickly with this method
in less than 20 minutes. Plus, it’s good to keep one of these in your garage for the next exploit that inevitably involves
this spaceship on wheels, as many have tended to since GT7 came out.
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Stack the field with 19 of these, place your FK8 Civic Type R-powered Fiat at the back, and make sure to set the AI
difficulty to Professional. It’ll take about 26 laps to make that million credits, and you’ll make even more if you’re
careful not to hit your competitors as you lap the Daytona oval. (Believe me, with the relative speed difference and
how the field spaces out, it’ll be harder than it sounds.) You could apply this method to other tracks, of course,
though I can’t speak to the 595’s handling prowess around road courses. You’ll see what I mean as soon as you floor
the accelerator in this thing from a grid start.
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Anyway, the amount of time you have to do this is limited, since Polyphony added mention of the exploit to the

game’s “Known Issues” list on Nov. 9. “In Quick Races and Custom Races, Performance Points (PP) which determine

the selected rival cars and bonus rewards, are incorrectly calculated based off the PP value before any tuning,” the

bulletin reads. It’s likely engine swaps will factor into how the game weighs Performance Points starting with the

next patch, which will certainly cap the amount of money it’s possible to make from Custom Races.

Oh well, it was fun while it lasted. GT7’s economy is much, much more reasonable than it was at launch, but there’s

nothing wrong with making some easy scratch when you can to afford some of those particularly pricy rides in the

Hagerty Legend Cars dealership. I still don’t have that F1, but I have a hunch that’ll change soon.

 

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